Understanding DeepSeek R1
Alexandra Russell edytuje tę stronę 1 miesiąc temu


DeepSeek-R1 is an open-source language design developed on DeepSeek-V3-Base that's been making waves in the AI community. Not only does it match-or even surpass-OpenAI's o1 model in numerous standards, but it likewise includes completely MIT-licensed weights. This marks it as the very first non-OpenAI/Google design to provide strong thinking capabilities in an open and available way.

What makes DeepSeek-R1 particularly interesting is its openness. Unlike the less-open techniques from some market leaders, DeepSeek has released a detailed training method in their paper. The design is likewise remarkably economical, with input tokens costing just $0.14-0.55 per million (vs o1's $15) and output tokens at $2.19 per million (vs o1's $60).

Until ~ GPT-4, the common knowledge was that better models required more data and calculate. While that's still valid, models like o1 and R1 show an alternative: inference-time scaling through reasoning.

The Essentials

The DeepSeek-R1 paper presented several models, however main amongst them were R1 and R1-Zero. Following these are a series of distilled models that, while fascinating, I won't discuss here.

DeepSeek-R1 utilizes two significant concepts:

1. A multi-stage pipeline where a small set of cold-start data kickstarts the model, followed by large-scale RL.

  1. Group Relative Policy Optimization (GRPO), a reinforcement knowing method that depends on comparing multiple design outputs per timely to prevent the need for a different critic.

    R1 and R1-Zero are both thinking models. This essentially suggests they do Chain-of-Thought before responding to. For the R1 series of models, this takes kind as thinking within a tag, before responding to with a last summary.

    R1-Zero vs R1

    R1-Zero uses Reinforcement Learning (RL) straight to DeepSeek-V3-Base without any monitored fine-tuning (SFT). RL is used to enhance the model's policy to take full advantage of reward. R1-Zero attains excellent accuracy but sometimes produces complicated outputs, such as blending numerous languages in a single action. R1 repairs that by integrating restricted monitored fine-tuning and several RL passes, which improves both accuracy and readability.

    It is interesting how some languages may reveal certain ideas better, which leads the design to choose the most meaningful language for the task.

    Training Pipeline

    The training pipeline that DeepSeek released in the R1 paper is immensely intriguing. It showcases how they developed such strong thinking designs, and what you can get out of each phase. This includes the problems that the resulting designs from each phase have, and how they resolved it in the next phase.

    It's fascinating that their training pipeline varies from the typical:

    The usual training method: Pretraining on large dataset (train to predict next word) to get the base model → monitored fine-tuning → choice tuning through RLHF R1-Zero: Pretrained → RL R1: Pretrained → Multistage training pipeline with several SFT and RL stages

    Cold-Start Fine-Tuning: Fine-tune DeepSeek-V3-Base on a few thousand Chain-of-Thought (CoT) samples to make sure the RL procedure has a decent starting point. This gives an excellent design to begin RL. First RL Stage: Apply GRPO with rule-based benefits to enhance reasoning correctness and format (such as requiring chain-of-thought into thinking tags). When they were near convergence in the RL procedure, they moved to the next action. The outcome of this action is a strong reasoning design however with weak basic abilities, e.g., bad format and language blending. Rejection Sampling + basic information: Create new SFT data through rejection sampling on the RL checkpoint (from step 2), combined with monitored data from the DeepSeek-V3-Base design. They gathered around 600k premium reasoning samples. Second Fine-Tuning: Fine-tune DeepSeek-V3-Base again on 800k total samples (600k reasoning + 200k general tasks) for more comprehensive capabilities. This step resulted in a strong thinking model with general abilities. Second RL Stage: Add more reward signals (helpfulness, harmlessness) to improve the last model, in addition to the thinking rewards. The outcome is DeepSeek-R1. They also did design distillation for wiki.vst.hs-furtwangen.de several Qwen and Llama models on the reasoning traces to get distilled-R1 models.

    Model distillation is a technique where you use a teacher design to improve a trainee design by generating training data for the trainee model. The instructor is typically a bigger design than the trainee.

    Group Relative Policy Optimization (GRPO)

    The standard idea behind utilizing reinforcement knowing for LLMs is to fine-tune the design's policy so that it naturally produces more precise and beneficial answers. They utilized a reward system that checks not just for setiathome.berkeley.edu accuracy but likewise for proper formatting and language consistency, so the design gradually discovers to prefer actions that satisfy these quality criteria.

    In this paper, they encourage the R1 design to generate chain-of-thought thinking through RL training with GRPO. Instead of including a different module at inference time, the training process itself nudges the model to produce detailed, detailed outputs-making the chain-of-thought an emergent habits of the optimized policy.

    What makes their method particularly interesting is its dependence on straightforward, rule-based reward functions. Instead of depending on pricey external designs or human-graded examples as in traditional RLHF, the RL used for R1 utilizes easy criteria: it may give a higher reward if the response is correct, if it follows the expected/ formatting, and if the language of the answer matches that of the timely. Not relying on a benefit design also means you don't need to spend time and effort training it, and it doesn't take memory and compute far from your main model.

    GRPO was introduced in the DeepSeekMath paper. Here's how GRPO works:

    1. For each input timely, the model generates various responses.
  2. Each response gets a scalar reward based upon factors like accuracy, formatting, and language consistency.
  3. Rewards are changed relative to the group's performance, essentially measuring how much better each reaction is compared to the others.
  4. The model updates its technique a little to prefer reactions with greater relative advantages. It just makes slight adjustments-using methods like clipping and a KL penalty-to guarantee the policy does not stray too far from its original habits.

    A cool aspect of GRPO is its versatility. You can use easy rule-based benefit functions-for instance, granting a benefit when the model properly utilizes the syntax-to guide the training.

    While DeepSeek used GRPO, you could use alternative approaches rather (PPO or PRIME).

    For those aiming to dive deeper, Will Brown has actually composed rather a nice implementation of training an LLM with RL utilizing GRPO. GRPO has likewise currently been contributed to the Transformer Reinforcement Learning (TRL) library, which is another excellent resource. Finally, Yannic Kilcher has a great video explaining GRPO by going through the DeepSeekMath paper.

    Is RL on LLMs the course to AGI?

    As a final note on explaining DeepSeek-R1 and the methods they have actually provided in their paper, I want to highlight a passage from the DeepSeekMath paper, based on a point Yannic Kilcher made in his video.

    These findings suggest that RL boosts the design's total performance by rendering the output distribution more robust, in other words, yogicentral.science it seems that the improvement is credited to enhancing the proper response from TopK rather than the improvement of basic capabilities.

    To put it simply, RL fine-tuning tends to form the output circulation so that the highest-probability outputs are most likely to be correct, although the total capability (as measured by the diversity of appropriate answers) is mainly present in the pretrained model.

    This suggests that reinforcement knowing on LLMs is more about refining and "shaping" the existing distribution of actions instead of enhancing the design with completely new capabilities. Consequently, while RL methods such as PPO and GRPO can produce substantial performance gains, there seems a fundamental ceiling identified by the underlying design's pretrained understanding.

    It is uncertain to me how far RL will take us. Perhaps it will be the stepping stone to the next big turning point. I'm delighted to see how it unfolds!

    Running DeepSeek-R1

    I have actually used DeepSeek-R1 through the main chat user interface for various problems, which it seems to fix well enough. The extra search performance makes it even nicer to utilize.

    Interestingly, o3-mini(-high) was launched as I was composing this post. From my preliminary testing, R1 seems more powerful at mathematics than o3-mini.

    I likewise leased a single H100 by means of Lambda Labs for $2/h (26 CPU cores, 214.7 GB RAM, 1.1 TB SSD) to run some experiments. The main goal was to see how the model would carry out when released on a single H100 GPU-not to extensively check the model's capabilities.

    671B through Llama.cpp

    DeepSeek-R1 1.58-bit (UD-IQ1_S) quantized design by Unsloth, with a 4-bit quantized KV-cache and partial GPU offloading (29 layers operating on the GPU), running via llama.cpp:

    29 layers appeared to be the sweet area given this setup.

    Performance:

    A r/localllama user explained that they were able to overcome 2 tok/sec with DeepSeek R1 671B, without using their GPU on their regional gaming setup. Digital Spaceport wrote a full guide on how to run Deepseek R1 671b completely in your area on a $2000 EPYC server, on which you can get ~ 4.25 to 3.5 tokens per second.

    As you can see, the tokens/s isn't rather bearable for any major work, however it's fun to run these large designs on available hardware.

    What matters most to me is a combination of usefulness and time-to-usefulness in these designs. Since reasoning designs need to believe before responding to, their time-to-usefulness is normally higher than other models, but their usefulness is likewise normally greater. We need to both take full advantage of usefulness and minimize time-to-usefulness.

    70B by means of Ollama

    70.6 b params, 4-bit KM quantized DeepSeek-R1 running via Ollama:

    GPU utilization shoots up here, as expected when compared to the mainly CPU-powered run of 671B that I showcased above.

    Resources

    DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning [2402.03300] DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models DeepSeek R1 - Notion (Building a completely regional "deep scientist" with DeepSeek-R1 - YouTube). DeepSeek R1's recipe to reproduce o1 and the future of thinking LMs. The Illustrated DeepSeek-R1 - by Jay Alammar. Explainer: What's R1 & Everything Else? - Tim Kellogg. DeepSeek R1 Explained to your granny - YouTube

    DeepSeek

    - Try R1 at chat.deepseek.com. GitHub - deepseek-ai/DeepSeek-R 1. deepseek-ai/Janus-Pro -7 B · Hugging Face (January 2025): Janus-Pro is an unique autoregressive structure that unifies multimodal understanding and generation. It can both understand and . DeepSeek-R1: Incentivizing Reasoning Capability in Large Language Models via Reinforcement Learning (January 2025) This paper introduces DeepSeek-R1, an open-source thinking model that measures up to the efficiency of OpenAI's o1. It provides a detailed methodology for training such designs using large-scale reinforcement knowing methods. DeepSeek-V3 Technical Report (December 2024) This report goes over the execution of an FP8 mixed accuracy training framework verified on an extremely large-scale design, attaining both accelerated training and reduced GPU memory use. DeepSeek LLM: Scaling Open-Source Language Models with Longtermism (January 2024) This paper looks into scaling laws and genbecle.com presents findings that assist in the scaling of large-scale models in open-source configurations. It introduces the DeepSeek LLM task, devoted to advancing open-source language designs with a long-lasting point of view. DeepSeek-Coder: When the Large Language Model Meets Programming-The Rise of Code Intelligence (January 2024) This research presents the DeepSeek-Coder series, a series of open-source code designs trained from scratch on 2 trillion tokens. The designs are pre-trained on a top quality project-level code corpus and utilize a fill-in-the-blank job to improve code generation and infilling. DeepSeek-V2: A Strong, Economical, and Efficient Mixture-of-Experts Language Model (May 2024) This paper presents DeepSeek-V2, a Mixture-of-Experts (MoE) language model identified by economical training and effective reasoning. DeepSeek-Coder-V2: Breaking the Barrier of Closed-Source Models in Code Intelligence (June 2024) This research introduces DeepSeek-Coder-V2, an open-source Mixture-of-Experts (MoE) code language design that attains efficiency comparable to GPT-4 Turbo in code-specific jobs.

    Interesting occasions

    - Hong Kong University reproduces R1 results (Jan 25, '25).
  5. Huggingface announces huggingface/open-r 1: Fully open reproduction of DeepSeek-R1 to replicate R1, completely open source (Jan 25, '25).
  6. OpenAI scientist confirms the DeepSeek team independently discovered and used some core concepts the OpenAI group used on the way to o1

    Liked this post? Join the newsletter.